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6d09f08fad60842dccbeb8bc698546da4e048c21
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public
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dan oconnor 1772072069 Fix crash when reloading circularly dependent widget blueprints
#rb Jamie.Dale
#jira UE-63834, UE-65302

#ROBOMERGE-SOURCE: CL 4493121 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)

[CL 4493123 by dan oconnor in Staging-4.21 branch]
2018-10-19 19:26:08 -04:00
..
Blueprint
Blueprints: Formalized the concept of a blueprint embedded within an asset for nativization and "Find in Blueprints" purposes
2018-07-13 06:02:54 -04:00
Internationalization
Merging copyright update from 4.19 branch.
2018-01-02 15:30:26 -05:00
Misc
Copying //UE4/Dev-Core to //UE4/Dev-Main (Source: //UE4/Dev-Core @ 4285612)
2018-08-14 18:32:34 -04:00
Serialization
Copying //UE4/Fortnite-Staging to Dev-Main (//UE4/Dev-Main) @ 4395008
2018-09-25 10:11:35 -04:00
Templates
Add logging to two reported crash sites related to loaded UClasses, harden ChildActorComponent serialization against placeholder interactions
2018-06-20 14:48:32 -04:00
UObject
Fix crash when reloading circularly dependent widget blueprints
2018-10-19 19:26:08 -04:00
CoreUObject.h
Merge to Dev-Main for 4.20 @ 4090813
2018-05-23 21:04:31 -04:00
CoreUObjectSharedPCH.h
Copying //UE4/Dev-Core to //UE4/Dev-Main (Source: //UE4/Dev-Core @ 3847469)
2018-01-20 11:19:29 -05:00
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