Files
UnrealEngineUWP/Engine/Source/Programs/nDisplayLauncher/Config/Parser.cs
jerome delattre 9dcdc6c566 #ROBOMERGE-AUTHOR: jerome.delattre
Copying //Tasks/UE4/Release-4.20-EnterpriseLateFeatures to Release-4.20 (//UE4/Release-4.20)
#rb simon.tourangeau
#jira UE-59798, UE-58919, UE-59480

#ROBOMERGE-SOURCE: CL 4119095 in //UE4/Release-4.20/...
#ROBOMERGE-BOT: RELEASE (Release-4.20 -> Release-Staging-4.20)

[CL 4119100 by jerome delattre in Staging-4.20 branch]
2018-06-07 18:49:50 -04:00

141 lines
3.4 KiB
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using nDisplayLauncher.Settings;
using nDisplayLauncher.Config;
namespace nDisplayLauncher
{
public static class Parser
{
//Config file parser
public static VRConfig Parse(string filePath, VRConfig currentConfig)
{
// refactoring needed
List<string> inputLines = new List<string>();
List<string> sceneNodeLines = new List<string>();
List<string> screenLines = new List<string>();
List<string> viewportLines = new List<string>();
List<string> clusterNodeLines = new List<string>();
List<string> cameraLines = new List<string>();
List<string> generalLines = new List<string>();
List<string> stereoLines = new List<string>();
List<string> debugLines = new List<string>();
try
{
foreach (string line in File.ReadLines(filePath))
{
if (line == string.Empty || line.First() == '#')
{
//Do nothing
}
else
{
if (line.ToLower().Contains("[input]"))
{
inputLines.Add(line);
}
if (line.ToLower().Contains("[scene_node]"))
{
sceneNodeLines.Add(line);
}
if (line.ToLower().Contains("[screen]"))
{
screenLines.Add(line);
}
if (line.ToLower().Contains("[viewport]"))
{
viewportLines.Add(line);
}
if (line.ToLower().Contains("[cluster_node]"))
{
clusterNodeLines.Add(line);
}
if (line.ToLower().Contains("[camera]"))
{
cameraLines.Add(line);
}
if (line.ToLower().Contains("[general]"))
{
generalLines.Add(line);
}
if (line.ToLower().Contains("[stereo]"))
{
stereoLines.Add(line);
}
if (line.ToLower().Contains("[debug]"))
{
debugLines.Add(line);
}
if (line.ToLower().Contains("[render]"))
{
//todo
}
if (line.ToLower().Contains("[custom]"))
{
//todo
}
}
}
foreach (string line in viewportLines)
{
currentConfig.ViewportParse(line);
}
foreach (string line in generalLines)
{
currentConfig.GeneralParse(line);
}
foreach (string line in stereoLines)
{
currentConfig.StereoParse(line);
}
foreach (string line in debugLines)
{
currentConfig.DebugParse(line);
}
foreach (string line in inputLines)
{
currentConfig.InputsParse(line);
}
foreach (string line in cameraLines)
{
currentConfig.CameraParse(line);
}
foreach (string line in sceneNodeLines)
{
currentConfig.SceneNodeParse(line);
}
foreach (string line in screenLines)
{
currentConfig.ScreenParse(line);
}
foreach (string line in clusterNodeLines)
{
currentConfig.ClusterNodeParse(line);
}
currentConfig.sceneNodesView = currentConfig.ConvertSceneNodeList(currentConfig.sceneNodes);
currentConfig.name = Path.GetFileNameWithoutExtension(filePath);
//AppLogger.Add("Config " + currentConfig.name + " loaded");
RegistrySaver.AddRegistryValue(RegistrySaver.RegConfigName, filePath);
}
catch (FileNotFoundException)
{
AppLogger.Add("ERROR! Config " + currentConfig.name + "not found!");
}
catch (System.ArgumentException)
{
AppLogger.Add("ERROR! Config " + currentConfig.name + "not found!");
}
return currentConfig;
}
}
}