Files
UnrealEngineUWP/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeItem.cpp
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

13 lines
433 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#include "SkeletonTreeItem.h"
#include "SSkeletonTreeRow.h"
TSharedRef<ITableRow> FSkeletonTreeItem::MakeTreeRowWidget(const TSharedRef<STableViewBase>& InOwnerTable, const TAttribute<FText>& InFilterText)
{
return SNew(SSkeletonTreeRow, InOwnerTable)
.FilterText(InFilterText)
.Item(SharedThis(this))
.OnDraggingItem(this, &FSkeletonTreeItem::OnDragDetected);
}