Files
UnrealEngineUWP/Engine/Source/Editor/MeshPaintMode/Private/PaintModeSettings.cpp
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

25 lines
589 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#include "PaintModeSettings.h"
#include "UObject/UObjectGlobals.h"
#include "UObject/Package.h"
UPaintModeSettings::UPaintModeSettings(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer),
PaintMode(EPaintMode::Vertices)
{
}
UPaintModeSettings* UPaintModeSettings::Get()
{
static UPaintModeSettings* Settings = nullptr;
if (!Settings)
{
Settings = DuplicateObject<UPaintModeSettings>(GetMutableDefault<UPaintModeSettings>(), GetTransientPackage());
Settings->AddToRoot();
}
return Settings;
}