Files
UnrealEngineUWP/Engine/Source/Editor/MeshPaintMode/Private/MeshPaintEdMode.cpp
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

23 lines
505 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#include "MeshPaintEdMode.h"
#include "EdMode.h"
#include "MeshPaintModeToolKit.h"
#include "EditorModeManager.h"
#include "PaintModePainter.h"
#define LOCTEXT_NAMESPACE "EdModeMeshPaint"
void FEdModeMeshPaint::Initialize()
{
MeshPainter = FPaintModePainter::Get();
}
TSharedPtr<class FModeToolkit> FEdModeMeshPaint::GetToolkit()
{
return MakeShareable(new FMeshPaintModeToolKit(this));
}
#undef LOCTEXT_NAMESPACE // "FEdModeMeshPaint"