Files
UnrealEngineUWP/Engine/Source/Editor/ComponentVisualizers/Public/AudioComponentVisualizer.h
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

15 lines
370 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AttenuatedComponentVisualizer.h"
class COMPONENTVISUALIZERS_API FAudioComponentVisualizer : public TAttenuatedComponentVisualizer<UAudioComponent>
{
private:
virtual bool IsVisualizerEnabled(const FEngineShowFlags& ShowFlags) const override
{
return ShowFlags.AudioRadius;
}
};