Files
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph/Public
Phillip Kavan 052594d470 Initial support for Blueprint Graph editor "Quick Jump" bookmarks.
Change summary:
- Moved the FBlueprintEditor::OpenGraphAndBringToFront() API up into the IBlueprintEditor interface.
- Modified FGraphEditorCommandsImpl to define new "Quick Jump" commands for graph editor contexts. Keyboard shortcuts are currently set up as follows (where 'slot_index' is '0' through '9' on the keyboard):
    - Quick Jump to Bookmark: SHIFT + <slot_index>
    - Set Quick Jump Bookmark: CTRL + <slot_index>
- Modified FBlueprintEditor::CreateDefaultCommands() to map Quick Jump commands to actions within the top-level Blueprint editor toolkit context.
- Added implementations to FBlueprintEditor for handling Quick Jump commands within the relevant editor contexts.
- Added UBlueprintEditorSettings::GraphEditorQuickJumps to save Quick Jump bookmark info to local user settings (.ini).

Known issues:
- Keyboard input focus will be lost whenever the user clicks on a tab well at the top of the Blueprint editor window. As a result, quick jump keyboard shortcuts won't work again until the user clicks somewhere inside the tab to reclaim the input focus. This is a general UI problem that's not tied to this feature specifically.
- Similarly, top-level editor command keyboard shortcuts (including Quick Jump) won't work immediately after opening a Blueprint asset in a new editor window. The keyboard input focus is not set until the user clicks somewhere inside the tab area. All editors have this issue (not just Blueprint editor windows).

#rb None
#jira None

[CL 4286592 by Phillip Kavan in Dev-Framework branch]
2018-08-15 04:29:24 -04:00
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