Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Classes/AnimationStateGraph.h
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

22 lines
490 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "AnimationGraph.h"
#include "AnimationStateGraph.generated.h"
UCLASS(MinimalAPI)
class UAnimationStateGraph : public UAnimationGraph
{
GENERATED_UCLASS_BODY()
// Result node within the state's animation graph
UPROPERTY()
class UAnimGraphNode_StateResult* MyResultNode;
ANIMGRAPH_API class UAnimGraphNode_StateResult* GetResultNode();
};