Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_RefPoseBase.h
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

24 lines
619 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "AnimGraphNode_Base.h"
#include "AnimNodes/AnimNode_RefPose.h"
#include "AnimGraphNode_RefPoseBase.generated.h"
UCLASS(MinimalAPI, abstract)
class UAnimGraphNode_RefPoseBase : public UAnimGraphNode_Base
{
GENERATED_UCLASS_BODY()
UPROPERTY(EditAnywhere, Category=Settings)
FAnimNode_RefPose Node;
// UEdGraphNode interface
virtual FString GetNodeCategory() const override;
virtual FLinearColor GetNodeTitleColor() const override;
// End of UEdGraphNode interface
};