Files
UnrealEngineUWP/Engine/Source/Developer/Linux/LinuxTargetPlatform/Private/LinuxTargetPlatformClasses.cpp
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

17 lines
575 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
LinuxTargetPlatformClasses.cpp: Implements the module's UClasses.
=============================================================================*/
#include "LinuxTargetPlatformPrivatePCH.h"
/* UAndroidTargetSettings structors
*****************************************************************************/
ULinuxTargetSettings::ULinuxTargetSettings( const FObjectInitializer& ObjectInitializer )
: Super(ObjectInitializer)
{ }