Files
UnrealEngineUWP/Engine/Source/Runtime
kevin ortegren 6cdbe7761c Adding dynamic update of the GPU custom primtive data through new methods on StaticMeshComponent.
Adding a mode for scalar and vector material parameters to choose to fetch data from the Custom Primitive Data.
Disabled scalar/vector material parameters from showing up as overrrides in Material Instance.

[FYI] krzysztof.narkowicz, chris.bunner
#rb none
#rnx

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: kevin.ortegren
#ROBOMERGE-SOURCE: CL 6573855 via CL 6573897 via CL 6573899
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim) (v363-6677109)

[CL 6696556 by kevin ortegren in Dev-Anim branch]
2019-05-31 12:31:41 -04:00
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