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The total is already served up as an Asset Type so had to and some logic to separate it in the view. Changed sorting from Size to Count. I felt that sorting by highest count is more useful as is it clearly indicates the less efficient DDC work. Added Hit Efficiency to Asset Stats and added this as an extra column to the UI #rb Devin.Doucette [CL 31009963 by mark lintott in ue5-main branch]