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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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6bf526007bdf92c3d4744a0dc331aa4e2c7800a6
UnrealEngineUWP/Engine/Source/Runtime/Core/Internal/IO
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pj kack 8717ec729f UnrealPak: Fix non-deterministic .utocs by adding and zero initializing TocEntryMeta Pad bytes (follow up change for cl 33032385).
#rb Per.Larsson
#rnx

[CL 33135236 by pj kack in ue5-main branch]
2024-04-22 06:11:14 -04:00
..
IoAllocators.h
…
IoContainers.h
…
IoDirectoryIndex.h
Move all IoStoreWriter code (writing of .utoc/.ucas containers) out from Core into IoStoreUtilities.
2024-03-04 07:47:44 -05:00
IoDispatcherInternal.h
DoesPackageExist AssetRegistry optimization: Re-enables optimization to avoid scanning on disk for corrected casing for FNames by changing the check to determine when the IoDispatcher is in use.
2024-02-19 12:40:05 -05:00
IoDispatcherPrivate.h
…
IoOffsetLength.h
…
IoPriorityQueue.h
[IoPriorityQueue]
2024-02-23 09:51:17 -05:00
IoStore.h
UnrealPak: Fix non-deterministic .utocs by adding and zero initializing TocEntryMeta Pad bytes (follow up change for cl 33032385).
2024-04-22 06:11:14 -04:00
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