Files
UnrealEngineUWP/Engine/Source/Developer
jeanmichel dignard eda7070def Place Actors
- Renamed "Visual Effects" to "VFX", "All Classes" to "All" and "Cinematic" to "Cine" so that they fit the new buttons.
- Removed drag and dropping into favorites support since it's incomplete.
- Fixed a bug where the CategoryDrivenContentBuilder was creating a new widget without going through its GenerateWidget path. This meant that subsequent calls to UpdateWidget would update the new widget but the UI would still display the old one.
- Changed the sorting for "All Classes" so that it doesn't take the order override into account. The order override doesn't make sense in a global scope and had all of the brushes as the first items for All Classes.

#jira UE-205201
#rb brooke.hubert

[CL 34378644 by jeanmichel dignard in ue5-main branch]
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