Files
UnrealEngineUWP/Engine/Programs/LiveLinkHub/Config/DefaultEngine.ini
jeremie roy 1ba814e410 LiveLinkHub - Add settings to the hub. These can be accessed by the settings combo button on the top right of the app.
#rb jason.walter
#jira UE-211011

[CL 33667446 by jeremie roy in ue5-main branch]
2024-05-15 15:50:55 -04:00

44 lines
1.4 KiB
INI

[URL]
GameNameShort=LLH
[Plugins]
+ProgramEnabledPlugins="LiveLink"
+ProgramEnabledPlugins="LiveLinkHub"
+ProgramEnabledPlugins="LiveLinkLens"
+ProgramEnabledPlugins="LiveLinkCamera"
+ProgramEnabledPlugins="LensComponent"
+ProgramEnabledPlugins="LiveLinkInputDevice"
+ProgramEnabledPlugins="StructUtils"
+ProgramEnabledPlugins="ContentBrowserAssetDataSource"
+ProgramEnabledPlugins="PropertyAccessEditor"
+ProgramEnabledPlugins="PythonScriptPlugin"
+ProgramEnabledPlugins="CameraCalibrationCore"
+ProgramEnabledPlugins="ProceduralMeshComponent"
; Optional plugins, will not cause an error if disabled.
+ProgramOptionalPlugins="AppleARKitFaceSupport"
+ProgramOptionalPlugins="LiveLinkViconDataStream"
+ProgramOptionalPlugins="Smartsuit"
+ProgramOptionalPlugins="PoseAILiveLink"
;+ProgramOptionalPlugins="LiveLinkMVNPlugin"
+ProgramOptionalPlugins="MocopiLiveLink"
;+ProgramOptionalPlugins="OptitrackLiveLink"
[/Script/MacTargetPlatform.XcodeProjectSettings]
TemplateMacPlist=(FilePath="/Engine/Source/Programs/LiveLinkHub/Resources/Mac/Info.plist")
[/Script/LiveLinkHub.LiveLinkHubSettings]
bAutoAddDiscoveredClients=true
+ProjectSettingsToDisplay=LiveLink
+ProjectSettingsToDisplay=LiveLinkHub
[/Script/AppleARKit.AppleARKitSettings]
bEnableLiveLinkForFaceTracking=true
[/Script/UnrealEd.ProjectPackagingSettings]
bShareMaterialShaderCode=false
[ConsoleVariables]
DetailsPanel.Style.EnableCardLayout = true