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6bd4a371fcb4eec0340e0ab717324a65270b507a
UnrealEngineUWP/Engine
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pj kack 6bd4a371fc Fix invalid file read crashes in AssetRegistry by properly handling IO errors when saving source files in the editor
#jira UE-76923
#rb steve.robb

#ROBOMERGE-SOURCE: CL 7705989 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v384-7690951)

[CL 7705991 by pj kack in Main branch]
2019-08-02 09:48:16 -04:00
..
Binaries
Remove build artifact that should not be checked in.
2019-07-29 11:19:50 -04:00
Build
Maya plugins are built in the same location as Mobu plugins now (Engine/Binaries/Win64/NotForLicensees)
2019-08-02 09:46:37 -04:00
Config
Keep the deprecated shader platform but comment it out
2019-08-01 13:52:21 -04:00
Documentation
Copying //UE4/Dev-Documentation to Samples-Main (//UE4/Samples-Main)
2019-06-12 12:19:04 -04:00
Extras
CIS BUGHUNT - emscripten
2019-07-29 20:32:16 -04:00
Plugins
Fixed crash after deleting a Static Mesh from the level that has been in Edit Mesh Mode by reverting CL #5110941
2019-08-02 09:46:43 -04:00
Programs
…
Shaders
Copying //UE4/Dev-Physics to Dev-Main (//UE4/Dev-Main) @ 7703071
2019-08-02 09:01:58 -04:00
Source
Fix invalid file read crashes in AssetRegistry by properly handling IO errors when saving source files in the editor
2019-08-02 09:48:16 -04:00
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