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#fyi Ben.Ingram Original CL Desc ----------------------------------------------------------------- Add 'Optional' EditorOnly data for UMaterialInterface and UMaterialFunctionInterface These are separate UObject hierarchies that store editor-only UPROPERTIES, but can be included with cooked content, which allows full editor support. In principle, all editor-only properties could be moved over. So far, this has been limited to UMaterialExpressions, and data related to material parameters. FStaticParameterSet, FMaterialLayersParameters, and FMaterialCachedExpressionData have all been split into separate editor-only/non-editor-only classes, which allows the editor-only portion to be stored on the optional editor-only UObject. #preflight 626ab21dad56c0cbbea32dc4 #rb jason.nadro, francis.hurteau #jira FORT-463329 [CL 19973745 by bob tellez in ue5-main branch]