Files
UnrealEngineUWP/Engine/Shaders
rune stubbe 8c7f4b2781 Set PreSkinnedNormal for Nanite materials
Make sure normals are normalized on decode, not just after interpolation
#preflight 626a84d3631e64c0b900d136
[FYI] daniel.elliott

#ROBOMERGE-AUTHOR: rune.stubbe
#ROBOMERGE-SOURCE: CL 19961361 via CL 19961952 via CL 19962994
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)

[CL 19971613 by rune stubbe in ue5-main branch]
2022-04-28 18:50:51 -04:00
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