Files
UnrealEngineUWP/Engine/Extras/GPUDumpViewer
jason hoerner 0fb10e3017 MGPU: Fixes for Lumen, solving issues with black or too dark lighting on secondary GPUs or when swapping GPU assignments for a view.
* Page captures are now tracked separately per GPU, to avoid problems with uninitialized pages on other GPUs.  Pages that need capturing for the first time on a given GPU are prioritized and not counted against the throttled limit for page recaptures.
* Lumen scene buffer uploads are run across all GPUs.
* Lumen one-time procedural texture generation (OctahedralSolidAngleTexture) runs across all GPUs.
* DumpGPU was upgraded to be able to preview compressed formats used by Lumen (BC4, BC5, BC6H, BC7), critical for debugging Lumen behavior.

#jira UE-146458
#rnx
#rb krzysztof.narkowicz guillaume.abadie
#preflight 62374b6ff101b8d0afc6ac7f
#lockdown Mihnea.Balta

#ROBOMERGE-AUTHOR: jason.hoerner
#ROBOMERGE-SOURCE: CL 19807327 in //UE5/Release-5.0/... via CL 19807923
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v939-19570697)

[CL 19812041 by jason hoerner in ue5-main branch]
2022-04-19 13:25:38 -04:00
..
2022-02-02 13:13:05 -05:00