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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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6bd4945ede7ba9950998505ff59f1fe086406e13
UnrealEngineUWP/Engine/Config/Mac
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Brandon Schaefer f12b7e8aaf Use Build.bat/sh as a wrapper for UBT as we want to setup the dotnet bundled version vs depending on the system
#jira none
#rb none
#fyi Josh.Adams, Jonathan.Adamczewski
#preflight none

[CL 19654646 by Brandon Schaefer in ue5-main branch]
2022-04-06 16:14:44 -04:00
..
BaseMacEngine.ini
Use Build.bat/sh as a wrapper for UBT as we want to setup the dotnet bundled version vs depending on the system
2022-04-06 16:14:44 -04:00
DataDrivenPlatformInfo.ini
RHI function (and DataDrivenPlatform parameter) for whether shader atomics are supported for volume textures
2022-03-08 15:04:46 -05:00
MacEditorPerProjectUserSettings.ini
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MacEngine.ini
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MacGame.ini
…
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