Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimGraphRuntimePrivatePCH.h
Michael Noland 7c0f5172ac Animation: Started moving animation nodes out of Engine into a new AnimGraphRuntime module
- Moved all skeletal control nodes to start out

Upgrade Note: Modules containing custom animation nodes will need to have a dependency on the new "AnimGraphRuntime" module added to their Build.cs file
#codereview lina.halper

[CL 2582755 by Michael Noland in Main branch]
2015-06-10 10:57:15 -04:00

10 lines
218 B
C

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Engine.h"
// DECLARE_LOG_CATEGORY_EXTERN(LogAnimation, Verbose, All);
// #include "Paper2DClasses.h"
// #include "Paper2DModule.h"