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UnrealEngineUWP
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6bcdeee200583ec930d99775b383d60bce714dcc
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
LevelEditor
/
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History
Max Preussner
79e16ab8ea
Editor: Changing EMapChangeType to enum class, so that it can be forward-declared
...
[CL 2626953 by Max Preussner in Main branch]
2015-07-20 21:54:58 -04:00
..
DlgDeltaTransform.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ILevelEditor.h
Fix crash summoning component visualizer context menu in immersive mode
2015-05-14 12:08:55 -04:00
ILevelViewport.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
LevelEditor.h
Editor: Changing EMapChangeType to enum class, so that it can be forward-declared
2015-07-20 21:54:58 -04:00
LevelEditorActions.h
Removed the SaveBrushAsCollision command and its bindings.
2015-07-14 07:33:53 -04:00
LevelEditorModesActions.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
LevelViewportActions.h
Renamed AllowMatineePreview to AllowCinematicPreview since it will be used for Sequencer and Matinee for the time being.
2015-06-29 09:24:16 -04:00
LightmapResRatioAdjust.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
SLevelViewport.h
Editor: Changing EMapChangeType to enum class, so that it can be forward-declared
2015-07-20 21:54:58 -04:00