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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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6bcdeee200583ec930d99775b383d60bce714dcc
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph
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Maciej Mroz 69c8276d20 #jira UE-18835 Inconsistent use of Class Asset ID vs Asset Class (on load node)
[CL 2627098 by Maciej Mroz in Main branch]
2015-07-21 03:36:33 -04:00
..
Classes
[UE-18321] Class default array properties are now copied on access to avoid mutating the CDO at runtime.
2015-07-17 14:20:04 -04:00
Private
#jira UE-18835 Inconsistent use of Class Asset ID vs Asset Class (on load node)
2015-07-21 03:36:33 -04:00
Public
[UEBP-59] Optimize Blueprint loading done subsequently to initializing the blueprint action database, by decreasing the number of TObjectIterators we use to build the database.
2015-06-18 13:40:47 -04:00
BlueprintGraph.Build.cs
Can right click on any node to search for references of it. Does initial search only in current Blueprint.
2015-06-01 14:36:32 -04:00
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