Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
6bcdeee200583ec930d99775b383d60bce714dcc
UnrealEngineUWP/Engine/Source/Developer/TargetDeviceServices/Private
History
James Moran b05eac8417 Disable HandleClaimDeniedMessage().
Allows the editor to always claim a device which is desirable on as number of platforms.

#codereview max.preussner, lee.clark

[CL 2625641 by James Moran in Main branch]
2015-07-20 05:30:33 -04:00
..
TargetDeviceProxy.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
TargetDeviceProxy.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
TargetDeviceProxyManager.cpp
Delegate comparisons deprecated, lots of other associated code deprecated, and lots of warning fixups:
2015-01-08 09:29:27 -05:00
TargetDeviceProxyManager.h
Delegate comparisons deprecated, lots of other associated code deprecated, and lots of warning fixups:
2015-01-08 09:29:27 -05:00
TargetDeviceService.cpp
Disable HandleClaimDeniedMessage().
2015-07-20 05:30:33 -04:00
TargetDeviceService.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
TargetDeviceServiceManager.cpp
Double target adds are safe, but we must protect against two adds at the same time in every circumstance.
2015-01-19 17:54:43 -05:00
TargetDeviceServiceManager.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
TargetDeviceServicesModule.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
TargetDeviceServicesPrivatePCH.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
Powered by Gitea Page: 1090ms Template: 15ms
English
English
Licenses API