Files
UnrealEngineUWP/Engine/Source/Programs/UnrealCEFSubProcess/UnrealCEFSubProcess.Build.cs
Matthew Griffin 32e896ad0b Back out changelist 2322806 - use of CEF3 libraries now approved
[CL 2325229 by Matthew Griffin in Main branch]
2014-10-10 03:44:50 -04:00

35 lines
621 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class UnrealCEFSubProcess : ModuleRules
{
public UnrealCEFSubProcess(TargetInfo Target)
{
PublicIncludePaths.Add("Runtime/Launch/Public");
PrivateIncludePaths.AddRange(
new string[]
{
"Programs/UnrealCEFSubProcess/Private",
"Runtime/Launch/Private", // for LaunchEngineLoop.cpp include
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Projects",
"CEF3Utils",
}
);
AddThirdPartyPrivateStaticDependencies(Target,
"CEF3"
);
}
}