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UnrealEngineUWP
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6bb35e42663d2b1ca8de67cd794cff751e2b36ad
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
ContentBrowser
History
Nick Darnell
31c41e3bfa
Editor - Making the breadcrumb bar now internally use a scrollbox in order to always bias having the most child path visible. Enhancing the SScrollBox so that it has functions you can call to scroll to the end/start. Fixing several styling issues with the border shadow of the scroll boxes, it now is much smaller in terms of original image, and is a BoxBrush now, so that it doesn't try to desire 64 su, as the minimum size of a h or v scroll box.
...
[CL 2347248 by Nick Darnell in Main branch]
2014-11-03 15:28:43 -05:00
..
Private
Editor - Making the breadcrumb bar now internally use a scrollbox in order to always bias having the most child path visible. Enhancing the SScrollBox so that it has functions you can call to scroll to the end/start. Fixing several styling issues with the border shadow of the scroll boxes, it now is much smaller in terms of original image, and is a BoxBrush now, so that it doesn't try to desire 64 su, as the minimum size of a h or v scroll box.
2014-11-03 15:28:43 -05:00
Public
UE4: Asset pickers can now show folders. When showing folders they will ignore the backend filter when determining if they should recursively show assets. Path pickers can now have the path changed after they are spawned. Asset dialogs now show folders like the content browser.
2014-09-15 20:43:33 -04:00
ContentBrowser.Build.cs
Converted widget .Tag instances for tutorials to use MetaData
2014-09-05 07:39:52 -04:00