Files
UnrealEngineUWP/Engine/Source/Developer/ProjectLauncher/Public/Interfaces/IProjectLauncherModule.h
Chris Gagnon 9ccd8c9ec4 Target Platform API added to provide more information about variants and variant support.
Device Services Refactoring to create the concept of a physical device.
Game launcher and device viewer UI changes to show these new concepts.
#codereview Max.Preussner, Matt.Kuhlenschmidt

[CL 2290918 by Chris Gagnon in Main branch]
2014-09-09 12:20:43 -04:00

29 lines
541 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Interface for launcher UI modules.
*/
class IProjectLauncherModule
: public IModuleInterface
{
public:
/**
* Creates a session launcher progress panel widget.
*
* @param LauncherWorker The launcher worker.
* @return The new widget.
*/
virtual TSharedRef<class SWidget> CreateSProjectLauncherProgressPanel( const ILauncherWorkerRef& LauncherWorker ) = 0;
public:
/**
* Virtual destructor.
*/
virtual ~IProjectLauncherModule( ) { }
};