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- removed dummy UClasses (no longer needed) - removed file header comments (not used) - removed duplicated function documentation in cpp files - documentation cleanup, punctuation, spelling etc. - pragma once include guards (now work on all platforms) - relative public includes (are auto-discovered by UBT) - fixed too many/too few line breaks - deleted empty files - missing override - NULL to nullptr [CL 2305058 by Max Preussner in Main branch]
27 lines
555 B
C++
27 lines
555 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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/**
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* Interface for AutomationController modules.
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*/
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class IAutomationControllerModule
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: public IModuleInterface
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{
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public:
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/**
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* Gets the automation controller.
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*
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* @return a reference to the automation controller.
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*/
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virtual IAutomationControllerManagerRef GetAutomationController( ) = 0;
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/** Init message bus usage. */
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virtual void Init() = 0;
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/** Tick function that will execute enabled tests for different device clusters. */
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virtual void Tick() = 0;
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};
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