Files
UnrealEngineUWP/Engine/Build/BatchFiles/Linux/RunXBuild.sh
Dmitry Rekman 02bd8563a2 Improvements to code projects on Linux.
- Changes from PR #560 (contributed by salamanderrake).
- KDevelop accessor plugin added (switched to it in settings).
- Closes UE-4724.

[CL 2348971 by Dmitry Rekman in Main branch]
2014-11-04 16:37:36 -05:00

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#!/bin/bash
## Unreal Engine 4 XBuild setup script
## Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
## This script is expecting to exist in the UE4/Engine/Build/BatchFiles directory. It will not work correctly
## if you copy it to a different location and run it.
echo
echo Running XBuild...
echo
# source "`dirname "$0"`/SetupMono.sh" "`dirname "$0"`"
# put ourselves into Engine directory (two up from location of this script)
pushd "`dirname "$0"`/../../.."
if [ ! -f Build/BatchFiles/Linux/RunXBuild.sh ]; then
echo RunXBuild ERROR: The batch file does not appear to be located in the /Engine/Build/BatchFiles directory. This script must be run from within that directory.
exit 1
fi
xbuild /verbosity:quiet /nologo "$@" |grep -i error
if [ $? -ne 1 ]; then
exit 1
else
exit 0
fi