Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
6ba9506e4bd9c5cac028f1067c24beaa165ddffa
UnrealEngineUWP/Engine/Source/Developer/MeshUtilities
History
Alexis Matte 2c6edc19b4 Fix degenerated triangle that introduce nan value into the normals when we compute them
#jira UE-79793
#rb david.hill
#lockdown chris.gagnon

[CL 8551910 by Alexis Matte in Dev-Editor branch]
2019-09-06 11:53:24 -04:00
..
Private
Fix degenerated triangle that introduce nan value into the normals when we compute them
2019-09-06 11:53:24 -04:00
Public
Add an option to allow compute normals to use weight by area and angle.
2019-08-28 15:15:21 -04:00
MeshUtilities.Build.cs
Updated module build configurations to follow our updated guidelines on using a library, you should always specify the full path to the library if you know it (in PublicAdditionalLibraries). This allows UBT to do up to date checking of the module and is faster.
2019-08-09 03:48:12 -04:00
Powered by Gitea Page: 337ms Template: 16ms
English
English
Licenses API