Files
UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataCache.cpp
Devin Doucette 6b3ce5c706 DDC: Changed CachedDataProbablyExistsBatch to call CachedDataProbablyExists for a batch size of 1
#rb Zousar.Shaker
#rnx

[CL 15019812 by Devin Doucette in ue5-main branch]
2021-01-08 11:44:45 -04:00

624 lines
22 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "Misc/CommandLine.h"
#include "HAL/ThreadSafeCounter.h"
#include "Misc/ScopeLock.h"
#include "Stats/StatsMisc.h"
#include "Stats/Stats.h"
#include "Async/AsyncWork.h"
#include "Async/TaskGraphInterfaces.h"
#include "Serialization/MemoryReader.h"
#include "Serialization/MemoryWriter.h"
#include "Modules/ModuleManager.h"
#include "DerivedDataCacheInterface.h"
#include "DerivedDataBackendInterface.h"
#include "DerivedDataPluginInterface.h"
#include "DDCCleanup.h"
#include "ProfilingDebugging/CookStats.h"
#include <atomic>
DEFINE_STAT(STAT_DDC_NumGets);
DEFINE_STAT(STAT_DDC_NumPuts);
DEFINE_STAT(STAT_DDC_NumBuilds);
DEFINE_STAT(STAT_DDC_NumExist);
DEFINE_STAT(STAT_DDC_SyncGetTime);
DEFINE_STAT(STAT_DDC_ASyncWaitTime);
DEFINE_STAT(STAT_DDC_PutTime);
DEFINE_STAT(STAT_DDC_SyncBuildTime);
DEFINE_STAT(STAT_DDC_ExistTime);
//#define DDC_SCOPE_CYCLE_COUNTER(x) QUICK_SCOPE_CYCLE_COUNTER(STAT_ ## x)
#define DDC_SCOPE_CYCLE_COUNTER(x) TRACE_CPUPROFILER_EVENT_SCOPE(x);
#if ENABLE_COOK_STATS
#include "DerivedDataCacheUsageStats.h"
namespace DerivedDataCacheCookStats
{
// Use to prevent potential divide by zero issues
inline double SafeDivide(const int64 Numerator, const int64 Denominator)
{
return Denominator != 0 ? (double)Numerator / (double)Denominator : 0.0;
}
// AddCookStats cannot be a lambda because of false positives in static analysis.
// See https://developercommunity.visualstudio.com/content/problem/576913/c6244-regression-in-new-lambda-processorpermissive.html
static void AddCookStats(FCookStatsManager::AddStatFuncRef AddStat)
{
TMap<FString, FDerivedDataCacheUsageStats> DDCStats;
GetDerivedDataCacheRef().GatherUsageStats(DDCStats);
{
const FString StatName(TEXT("DDC.Usage"));
for (const auto& UsageStatPair : DDCStats)
{
UsageStatPair.Value.LogStats(AddStat, StatName, UsageStatPair.Key);
}
}
// Now lets add some summary data to that applies some crazy knowledge of how we set up our DDC. The goal
// is to print out the global hit rate, and the hit rate of the local and shared DDC.
// This is done by adding up the total get/miss calls the root node receives.
// Then we find the FileSystem nodes that correspond to the local and shared cache using some hacky logic to detect a "network drive".
// If the DDC graph ever contains more than one local or remote filesystem, this will only find one of them.
{
TArray<FString, TInlineAllocator<20>> Keys;
DDCStats.GenerateKeyArray(Keys);
FString* RootKey = Keys.FindByPredicate([](const FString& Key) {return Key.StartsWith(TEXT(" 0:")); });
// look for a Filesystem DDC that doesn't have a UNC path. Ugly, yeah, but we only cook on PC at the moment.
FString* LocalDDCKey = Keys.FindByPredicate([](const FString& Key) {return Key.Contains(TEXT(": FileSystem.")) && !Key.Contains(TEXT("//")); });
// look for a UNC path
FString* SharedDDCKey = Keys.FindByPredicate([](const FString& Key) {return Key.Contains(TEXT(": FileSystem.//")); });
if (RootKey)
{
const FDerivedDataCacheUsageStats& RootStats = DDCStats[*RootKey];
int64 TotalGetHits =
RootStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, true) +
RootStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, false);
int64 TotalGetMisses =
RootStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Miss, FCookStats::CallStats::EStatType::Counter, true) +
RootStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Miss, FCookStats::CallStats::EStatType::Counter, false);
int64 TotalGets = TotalGetHits + TotalGetMisses;
int64 LocalHits = 0;
if (LocalDDCKey)
{
const FDerivedDataCacheUsageStats& LocalDDCStats = DDCStats[*LocalDDCKey];
LocalHits =
LocalDDCStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, true) +
LocalDDCStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, false);
}
int64 SharedHits = 0;
if (SharedDDCKey)
{
// The shared DDC is only queried if the local one misses (or there isn't one). So it's hit rate is technically
const FDerivedDataCacheUsageStats& SharedDDCStats = DDCStats[*SharedDDCKey];
SharedHits =
SharedDDCStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, true) +
SharedDDCStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, false);
}
int64 TotalPutHits =
RootStats.PutStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, true) +
RootStats.PutStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, false);
int64 TotalPutMisses =
RootStats.PutStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Miss, FCookStats::CallStats::EStatType::Counter, true) +
RootStats.PutStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Miss, FCookStats::CallStats::EStatType::Counter, false);
int64 TotalPuts = TotalPutHits + TotalPutMisses;
AddStat(TEXT("DDC.Summary"), FCookStatsManager::CreateKeyValueArray(
TEXT("TotalGetHits"), TotalGetHits,
TEXT("TotalGets"), TotalGets,
TEXT("TotalGetHitPct"), SafeDivide(TotalGetHits, TotalGets),
TEXT("LocalGetHitPct"), SafeDivide(LocalHits, TotalGets),
TEXT("SharedGetHitPct"), SafeDivide(SharedHits, TotalGets),
TEXT("OtherGetHitPct"), SafeDivide((TotalGetHits - LocalHits - SharedHits), TotalGets),
TEXT("GetMissPct"), SafeDivide(TotalGetMisses, TotalGets),
TEXT("TotalPutHits"), TotalPutHits,
TEXT("TotalPuts"), TotalPuts,
TEXT("TotalPutHitPct"), SafeDivide(TotalPutHits, TotalPuts),
TEXT("PutMissPct"), SafeDivide(TotalPutMisses, TotalPuts)
));
}
}
}
FCookStatsManager::FAutoRegisterCallback RegisterCookStats(AddCookStats);
}
#endif
/** Whether we want to verify the DDC (pass in -VerifyDDC on the command line)*/
bool GVerifyDDC = false;
/**
* Implementation of the derived data cache
* This API is fully threadsafe
**/
class FDerivedDataCache : public FDerivedDataCacheInterface
{
/**
* Async worker that checks the cache backend and if that fails, calls the deriver to build the data and then puts the results to the cache
**/
friend class FBuildAsyncWorker;
class FBuildAsyncWorker : public FNonAbandonableTask
{
public:
enum EWorkerState : uint32
{
WorkerStateNone = 0,
WorkerStateRunning = 1 << 0,
WorkerStateFinished = 1 << 1,
WorkerStateDestroyed = 1 << 2,
};
/**
* Constructor for async task
* @param InDataDeriver plugin to produce cache key and in the event of a miss, return the data.
* @param InCacheKey Complete cache key for this data.
**/
FBuildAsyncWorker(FDerivedDataPluginInterface* InDataDeriver, const TCHAR* InCacheKey, bool bInSynchronousForStats)
: bSuccess(false)
, bSynchronousForStats(bInSynchronousForStats)
, bDataWasBuilt(false)
, DataDeriver(InDataDeriver)
, CacheKey(InCacheKey)
{
}
virtual ~FBuildAsyncWorker()
{
// Record that the task is destroyed and check that it was not running or destroyed previously.
{
const uint32 PreviousState = WorkerState.fetch_or(WorkerStateDestroyed, std::memory_order_relaxed);
checkf(!(PreviousState & WorkerStateRunning), TEXT("Destroying DDC worker that is still running! Key: %s"), *CacheKey);
checkf(!(PreviousState & WorkerStateDestroyed), TEXT("Destroying DDC worker that has been destroyed previously! Key: %s"), *CacheKey);
}
}
/** Async worker that checks the cache backend and if that fails, calls the deriver to build the data and then puts the results to the cache **/
void DoWork()
{
// Record that the task is running and check that it was not running, finished, or destroyed previously.
{
const uint32 PreviousState = WorkerState.fetch_or(WorkerStateRunning, std::memory_order_relaxed);
checkf(!(PreviousState & WorkerStateRunning), TEXT("Starting DDC worker that is already running! Key: %s"), *CacheKey);
checkf(!(PreviousState & WorkerStateFinished), TEXT("Starting DDC worker that is already finished! Key: %s"), *CacheKey);
checkf(!(PreviousState & WorkerStateDestroyed), TEXT("Starting DDC worker that has been destroyed! Key: %s"), *CacheKey);
}
TRACE_CPUPROFILER_EVENT_SCOPE(DDC_DoWork);
const int32 NumBeforeDDC = Data.Num();
bool bGetResult;
{
TRACE_CPUPROFILER_EVENT_SCOPE(DDC_Get);
INC_DWORD_STAT(STAT_DDC_NumGets);
STAT(double ThisTime = 0);
{
SCOPE_SECONDS_COUNTER(ThisTime);
bGetResult = FDerivedDataBackend::Get().GetRoot().GetCachedData(*CacheKey, Data);
}
INC_FLOAT_STAT_BY(STAT_DDC_SyncGetTime, bSynchronousForStats ? (float)ThisTime : 0.0f);
}
if (bGetResult)
{
if(GVerifyDDC && DataDeriver && DataDeriver->IsDeterministic())
{
TArray<uint8> CmpData;
DataDeriver->Build(CmpData);
const int32 NumInDDC = Data.Num() - NumBeforeDDC;
const int32 NumGenerated = CmpData.Num();
bool bMatchesInSize = NumGenerated == NumInDDC;
bool bDifferentMemory = true;
int32 DifferentOffset = 0;
if (bMatchesInSize)
{
bDifferentMemory = false;
for (int32 i = 0; i < NumGenerated; i++)
{
if (CmpData[i] != Data[i])
{
bDifferentMemory = true;
DifferentOffset = i;
break;
}
}
}
if(!bMatchesInSize || bDifferentMemory)
{
FString ErrMsg = FString::Printf(TEXT("There is a mismatch between the DDC data and the generated data for plugin (%s) for asset (%s). BytesInDDC:%d, BytesGenerated:%d, bDifferentMemory:%d, offset:%d"), DataDeriver->GetPluginName(), *DataDeriver->GetDebugContextString(), NumInDDC, NumGenerated, bDifferentMemory, DifferentOffset);
ensureMsgf(false, TEXT("%s"), *ErrMsg);
UE_LOG(LogDerivedDataCache, Error, TEXT("%s"), *ErrMsg );
}
}
check(Data.Num());
bSuccess = true;
delete DataDeriver;
DataDeriver = NULL;
}
else if (DataDeriver)
{
{
TRACE_CPUPROFILER_EVENT_SCOPE(DDC_Build);
INC_DWORD_STAT(STAT_DDC_NumBuilds);
STAT(double ThisTime = 0);
{
SCOPE_SECONDS_COUNTER(ThisTime);
bSuccess = DataDeriver->Build(Data);
bDataWasBuilt = true;
}
INC_FLOAT_STAT_BY(STAT_DDC_SyncBuildTime, bSynchronousForStats ? (float)ThisTime : 0.0f);
}
delete DataDeriver;
DataDeriver = NULL;
if (bSuccess)
{
check(Data.Num());
TRACE_CPUPROFILER_EVENT_SCOPE(DDC_Put);
INC_DWORD_STAT(STAT_DDC_NumPuts);
STAT(double ThisTime = 0);
{
SCOPE_SECONDS_COUNTER(ThisTime);
FDerivedDataBackend::Get().GetRoot().PutCachedData(*CacheKey, Data, true);
}
INC_FLOAT_STAT_BY(STAT_DDC_PutTime, bSynchronousForStats ? (float)ThisTime : 0.0f);
}
}
if (!bSuccess)
{
Data.Empty();
}
FDerivedDataBackend::Get().AddToAsyncCompletionCounter(-1);
// Record that the task is finished and check that it was running and not finished or destroyed previously.
{
const uint32 PreviousState = WorkerState.fetch_xor(WorkerStateRunning | WorkerStateFinished, std::memory_order_relaxed);
checkf((PreviousState & WorkerStateRunning), TEXT("Finishing DDC worker that was not running! Key: %s"), *CacheKey);
checkf(!(PreviousState & WorkerStateFinished), TEXT("Finishing DDC worker that is already finished! Key: %s"), *CacheKey);
checkf(!(PreviousState & WorkerStateDestroyed), TEXT("Finishing DDC worker that has been destroyed! Key: %s"), *CacheKey);
}
}
FORCEINLINE TStatId GetStatId() const
{
RETURN_QUICK_DECLARE_CYCLE_STAT(FBuildAsyncWorker, STATGROUP_ThreadPoolAsyncTasks);
}
std::atomic<uint32> WorkerState{WorkerStateNone};
/** true in the case of a cache hit, otherwise the result of the deriver build call **/
bool bSuccess;
/** true if we should record the timing **/
bool bSynchronousForStats;
/** true if we had to build the data */
bool bDataWasBuilt;
/** Data dervier we are operating on **/
FDerivedDataPluginInterface* DataDeriver;
/** Cache key associated with this build **/
FString CacheKey;
/** Data to return to caller, later **/
TArray<uint8> Data;
};
public:
/** Constructor, called once to cereate a singleton **/
FDerivedDataCache()
: CurrentHandle(19248) // we will skip some potential handles to catch errors
{
FDerivedDataBackend::Get(); // we need to make sure this starts before we all us to start
GVerifyDDC = FParse::Param(FCommandLine::Get(), TEXT("VerifyDDC"));
UE_CLOG(GVerifyDDC, LogDerivedDataCache, Display, TEXT("Items retrieved from the DDC will be verified (-VerifyDDC)"));
}
/** Destructor, flushes all sync tasks **/
~FDerivedDataCache()
{
FScopeLock ScopeLock(&SynchronizationObject);
for (TMap<uint32,FAsyncTask<FBuildAsyncWorker>*>::TIterator It(PendingTasks); It; ++It)
{
It.Value()->EnsureCompletion();
delete It.Value();
}
PendingTasks.Empty();
}
virtual bool GetSynchronous(FDerivedDataPluginInterface* DataDeriver, TArray<uint8>& OutData, bool* bDataWasBuilt = nullptr) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_GetSynchronous);
check(DataDeriver);
FString CacheKey = FDerivedDataCache::BuildCacheKey(DataDeriver);
UE_LOG(LogDerivedDataCache, VeryVerbose, TEXT("GetSynchronous %s from '%s'"), *CacheKey, *DataDeriver->GetDebugContextString());
FAsyncTask<FBuildAsyncWorker> PendingTask(DataDeriver, *CacheKey, true);
AddToAsyncCompletionCounter(1);
PendingTask.StartSynchronousTask();
OutData = PendingTask.GetTask().Data;
if (bDataWasBuilt)
{
*bDataWasBuilt = PendingTask.GetTask().bDataWasBuilt;
}
return PendingTask.GetTask().bSuccess;
}
virtual uint32 GetAsynchronous(FDerivedDataPluginInterface* DataDeriver) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_GetAsynchronous);
FScopeLock ScopeLock(&SynchronizationObject);
const uint32 Handle = NextHandle();
FString CacheKey = FDerivedDataCache::BuildCacheKey(DataDeriver);
UE_LOG(LogDerivedDataCache, VeryVerbose, TEXT("GetAsynchronous %s from '%s', Handle %d"), *CacheKey, *DataDeriver->GetDebugContextString(), Handle);
const bool bSync = !DataDeriver->IsBuildThreadsafe();
FAsyncTask<FBuildAsyncWorker>* AsyncTask = new FAsyncTask<FBuildAsyncWorker>(DataDeriver, *CacheKey, bSync);
check(!PendingTasks.Contains(Handle));
PendingTasks.Add(Handle,AsyncTask);
AddToAsyncCompletionCounter(1);
if (!bSync)
{
AsyncTask->StartBackgroundTask();
}
else
{
AsyncTask->StartSynchronousTask();
}
// Must return a valid handle
check(Handle != 0);
return Handle;
}
virtual bool PollAsynchronousCompletion(uint32 Handle) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_PollAsynchronousCompletion);
FAsyncTask<FBuildAsyncWorker>* AsyncTask = NULL;
{
FScopeLock ScopeLock(&SynchronizationObject);
AsyncTask = PendingTasks.FindRef(Handle);
}
check(AsyncTask);
return AsyncTask->IsDone();
}
virtual void WaitAsynchronousCompletion(uint32 Handle) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_WaitAsynchronousCompletion);
STAT(double ThisTime = 0);
{
SCOPE_SECONDS_COUNTER(ThisTime);
FAsyncTask<FBuildAsyncWorker>* AsyncTask = NULL;
{
FScopeLock ScopeLock(&SynchronizationObject);
AsyncTask = PendingTasks.FindRef(Handle);
}
check(AsyncTask);
AsyncTask->EnsureCompletion();
UE_LOG(LogDerivedDataCache, Verbose, TEXT("WaitAsynchronousCompletion, Handle %d"), Handle);
}
INC_FLOAT_STAT_BY(STAT_DDC_ASyncWaitTime,(float)ThisTime);
}
virtual bool GetAsynchronousResults(uint32 Handle, TArray<uint8>& OutData, bool* bOutDataWasBuilt = nullptr) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_GetAsynchronousResults);
FAsyncTask<FBuildAsyncWorker>* AsyncTask = NULL;
{
FScopeLock ScopeLock(&SynchronizationObject);
PendingTasks.RemoveAndCopyValue(Handle,AsyncTask);
}
check(AsyncTask);
const bool bDataWasBuilt = AsyncTask->GetTask().bDataWasBuilt;
if (bOutDataWasBuilt)
{
*bOutDataWasBuilt = bDataWasBuilt;
}
if (!AsyncTask->GetTask().bSuccess)
{
UE_LOG(LogDerivedDataCache, Verbose, TEXT("GetAsynchronousResults, bDataWasBuilt: %d, Handle %d, FAILED"), (int32)bDataWasBuilt, Handle);
delete AsyncTask;
return false;
}
UE_LOG(LogDerivedDataCache, Verbose, TEXT("GetAsynchronousResults, bDataWasBuilt: %d, Handle %d, SUCCESS"), (int32)bDataWasBuilt, Handle);
OutData = MoveTemp(AsyncTask->GetTask().Data);
delete AsyncTask;
check(OutData.Num());
return true;
}
virtual bool GetSynchronous(const TCHAR* CacheKey, TArray<uint8>& OutData, FStringView DataContext) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_GetSynchronous_Data);
UE_LOG(LogDerivedDataCache, VeryVerbose, TEXT("GetSynchronous %s from '%.*s'"), CacheKey, DataContext.Len(), DataContext.GetData());
FAsyncTask<FBuildAsyncWorker> PendingTask((FDerivedDataPluginInterface*)NULL, CacheKey, true);
AddToAsyncCompletionCounter(1);
PendingTask.StartSynchronousTask();
OutData = PendingTask.GetTask().Data;
return PendingTask.GetTask().bSuccess;
}
virtual uint32 GetAsynchronous(const TCHAR* CacheKey, FStringView DataContext) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_GetAsynchronous_Handle);
FScopeLock ScopeLock(&SynchronizationObject);
const uint32 Handle = NextHandle();
UE_LOG(LogDerivedDataCache, VeryVerbose, TEXT("GetAsynchronous %s from '%.*s', Handle %d"), CacheKey, DataContext.Len(), DataContext.GetData(), Handle);
FAsyncTask<FBuildAsyncWorker>* AsyncTask = new FAsyncTask<FBuildAsyncWorker>((FDerivedDataPluginInterface*)NULL, CacheKey, false);
check(!PendingTasks.Contains(Handle));
PendingTasks.Add(Handle, AsyncTask);
AddToAsyncCompletionCounter(1);
AsyncTask->StartBackgroundTask();
return Handle;
}
virtual void Put(const TCHAR* CacheKey, TArrayView<const uint8> Data, FStringView DataContext, bool bPutEvenIfExists = false) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_Put);
UE_LOG(LogDerivedDataCache, VeryVerbose, TEXT("Put %s from '%.*s'"), CacheKey, DataContext.Len(), DataContext.GetData());
STAT(double ThisTime = 0);
{
SCOPE_SECONDS_COUNTER(ThisTime);
FDerivedDataBackend::Get().GetRoot().PutCachedData(CacheKey, Data, bPutEvenIfExists);
}
INC_FLOAT_STAT_BY(STAT_DDC_PutTime,(float)ThisTime);
INC_DWORD_STAT(STAT_DDC_NumPuts);
}
virtual void MarkTransient(const TCHAR* CacheKey) override
{
FDerivedDataBackend::Get().GetRoot().RemoveCachedData(CacheKey, /*bTransient=*/ true);
}
virtual bool CachedDataProbablyExists(const TCHAR* CacheKey) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_CachedDataProbablyExists);
bool bResult;
INC_DWORD_STAT(STAT_DDC_NumExist);
STAT(double ThisTime = 0);
{
SCOPE_SECONDS_COUNTER(ThisTime);
bResult = FDerivedDataBackend::Get().GetRoot().CachedDataProbablyExists(CacheKey);
}
INC_FLOAT_STAT_BY(STAT_DDC_ExistTime, (float)ThisTime);
return bResult;
}
virtual TBitArray<> CachedDataProbablyExistsBatch(TConstArrayView<FString> CacheKeys) override
{
TBitArray<> Result;
if (CacheKeys.Num() > 1)
{
DDC_SCOPE_CYCLE_COUNTER(DDC_CachedDataProbablyExistsBatch);
INC_DWORD_STAT(STAT_DDC_NumExist);
STAT(double ThisTime = 0);
{
SCOPE_SECONDS_COUNTER(ThisTime);
Result = FDerivedDataBackend::Get().GetRoot().CachedDataProbablyExistsBatch(CacheKeys);
check(Result.Num() == CacheKeys.Num());
}
INC_FLOAT_STAT_BY(STAT_DDC_ExistTime, (float)ThisTime);
}
else if (CacheKeys.Num() == 1)
{
Result.Add(CachedDataProbablyExists(*CacheKeys[0]));
}
return Result;
}
virtual bool AllCachedDataProbablyExists(TConstArrayView<FString> CacheKeys) override
{
return CacheKeys.Num() == 0 || CachedDataProbablyExistsBatch(CacheKeys).CountSetBits() == CacheKeys.Num();
}
void NotifyBootComplete() override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_NotifyBootComplete);
FDerivedDataBackend::Get().NotifyBootComplete();
}
void AddToAsyncCompletionCounter(int32 Addend) override
{
FDerivedDataBackend::Get().AddToAsyncCompletionCounter(Addend);
}
void WaitForQuiescence(bool bShutdown) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_WaitForQuiescence);
FDerivedDataBackend::Get().WaitForQuiescence(bShutdown);
}
/** Get whether a Shared Data Cache is in use */
virtual bool GetUsingSharedDDC() const override
{
return FDerivedDataBackend::Get().GetUsingSharedDDC();
}
virtual const TCHAR* GetGraphName() const override
{
return FDerivedDataBackend::Get().GetGraphName();
}
void GetDirectories(TArray<FString>& OutResults) override
{
FDerivedDataBackend::Get().GetDirectories(OutResults);
}
virtual void GatherUsageStats(TMap<FString, FDerivedDataCacheUsageStats>& UsageStatsMap) override
{
FDerivedDataBackend::Get().GatherUsageStats(UsageStatsMap);
}
/** Get event delegate for data cache notifications */
virtual FOnDDCNotification& GetDDCNotificationEvent()
{
return DDCNotificationEvent;
}
protected:
uint32 NextHandle()
{
return (uint32)CurrentHandle.Increment();
}
private:
/**
* Internal function to build a cache key out of the plugin name, versions and plugin specific info
* @param DataDeriver plugin to produce the elements of the cache key.
* @return Assembled cache key
**/
static FString BuildCacheKey(FDerivedDataPluginInterface* DataDeriver)
{
FString Result = FDerivedDataCacheInterface::BuildCacheKey(DataDeriver->GetPluginName(), DataDeriver->GetVersionString(), *DataDeriver->GetPluginSpecificCacheKeySuffix());
return Result;
}
/** Counter used to produce unique handles **/
FThreadSafeCounter CurrentHandle;
/** Object used for synchronization via a scoped lock **/
FCriticalSection SynchronizationObject;
/** Map of handle to pending task **/
TMap<uint32,FAsyncTask<FBuildAsyncWorker>*> PendingTasks;
/** Cache notification delegate */
FOnDDCNotification DDCNotificationEvent;
};
/**
* Module for the DDC
*/
class FDerivedDataCacheModule : public IDerivedDataCacheModule
{
public:
virtual FDerivedDataCacheInterface& GetDDC() override
{
static FDerivedDataCache SingletonInstance;
return SingletonInstance;
}
virtual void StartupModule() override
{
GetDDC();
}
virtual void ShutdownModule() override
{
FDDCCleanup::Shutdown();
}
};
IMPLEMENT_MODULE( FDerivedDataCacheModule, DerivedDataCache);