Files
UnrealEngineUWP/Engine/Source/Developer/TextureFormatASTC
Dan Thompson 6acfb3256c [Backout] - CL24678894
#fyi Dan.Thompson
Original CL Desc
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Plumb the mip layout down to the child texture ddc key versions as certain child formats need to know mip dimensions in order to know if aspects of the build affect the textures.
#rb fabian.giesen
#rb charles.bloom
#preflight 641378f03f3d31c94a2e86b5
#preflight 64149d297d1280ffe750d78e

[CL 24691763 by Dan Thompson in ue5-main branch]
2023-03-17 13:13:02 -04:00
..
2023-03-17 13:13:02 -04:00