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6a45ed8e53fc24fa37dbeb347fc5a8596ea46f65
UnrealEngineUWP/Engine/Source/Developer/GeometryProcessingInterfaces
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ryan schmidt e995540d36 CombineMeshInstances: Add support for merging faces after removing hidden faces. Provide a mechanism for external calling code to prevent this merging based on external "Grouping ID" (eg color index, etc). Add CVar geometry.CombineInstances.Verbose, when enabled, multi-threaded LOD generation is disabled and various log info is printed during the process.
#preflight 64077b295515f4f57b490fe0

[CL 24546957 by ryan schmidt in ue5-main branch]
2023-03-07 15:37:16 -05:00
..
Private
CombineMeshInstances: Add support for merging faces after removing hidden faces. Provide a mechanism for external calling code to prevent this merging based on external "Grouping ID" (eg color index, etc). Add CVar geometry.CombineInstances.Verbose, when enabled, multi-threaded LOD generation is disabled and various log info is printed during the process.
2023-03-07 15:37:16 -05:00
Public
CombineMeshInstances: Add support for merging faces after removing hidden faces. Provide a mechanism for external calling code to prevent this merging based on external "Grouping ID" (eg color index, etc). Add CVar geometry.CombineInstances.Verbose, when enabled, multi-threaded LOD generation is disabled and various log info is printed during the process.
2023-03-07 15:37:16 -05:00
GeometryProcessingInterfaces.Build.cs
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