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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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69e2d4e9011dae9b313fa8d9e0b60209fcb4de47
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet/Framework
History
josh engebretson dc962ec853 Fixing boolean check on platform parse
#rnx


#ROBOMERGE-SOURCE: CL 7845368 via CL 7861338
#ROBOMERGE-BOT: (v389-7813075)

[CL 7861388 by josh engebretson in Main branch]
2019-08-08 01:28:54 -04:00
..
Account
Re-enable Gauntlet Account Pool changes now that all Load Bot accounts have been properly profiled on GameDev.
2019-03-31 00:23:31 -04:00
Base
Gauntlet: Adding "NotBulk" flag, so we can specifically exclude bulk builds if we wish to
2019-07-29 17:39:09 -04:00
Devices
Fixing boolean check on platform parse
2019-08-08 01:28:54 -04:00
Utils
Gauntlet -
2019-05-02 00:10:12 -04:00
FileLockInfo.cs
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
Gauntlet.AutoParam.cs
Copying [at]6613829 up to Main
2019-05-22 18:38:28 -04:00
Gauntlet.Exception.cs
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
Gauntlet.Params.cs
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
Gauntlet.TestExecutor.cs
fixed gauntlet test restarting
2019-06-05 08:42:16 -04:00
Gauntlet.TestGroup.cs
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
Gauntlet.Utils.cs
Gauntlet: Add support for dervice reseration pools
2019-07-29 17:36:06 -04:00
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