Files
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform/Public/DesktopPlatformModule.h
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

27 lines
678 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
#include "IDesktopPlatform.h"
class FDesktopPlatformModule : public IModuleInterface
{
public:
virtual void StartupModule();
virtual void ShutdownModule();
static IDesktopPlatform* Get()
{
FDesktopPlatformModule& DesktopPlatformModule = FModuleManager::Get().LoadModuleChecked<FDesktopPlatformModule>("DesktopPlatform");
return DesktopPlatformModule.GetSingleton();
}
private:
virtual IDesktopPlatform* GetSingleton() const { return DesktopPlatform; }
IDesktopPlatform* DesktopPlatform;
};