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UnrealEngineUWP
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6953da12d917dfdbe60f5dead3fe103bb749f38f
UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
AutomationTool
/
BuildGraph
History
ben marsh
c4fa676cdc
Fix static analysis warnings on newer NET builds.
...
[CL 29920306 by ben marsh in ue5-main branch]
2023-11-24 10:48:26 -05:00
..
Properties
…
Scripts
Linux: Fix IsVanilla check by implementing EnumerateLauncherEngineInstallations for Linux
2023-09-08 12:55:33 -04:00
Tasks
- Replaced System.Environment.MachineName (and System.Net.Dns.GetHostName()) with Unreal.MachineName, since Environment.MachineName is capped at 15 characters, and not every machine name is that short. Uses System.Net.Dns.GetHostName() internally unless is throws an exception, then it falls back to Env.MachineName
2023-11-14 09:40:24 -05:00
BgCondition.cs
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BgGraphBuilder.cs
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BgNodeExecutor.cs
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BgSchema.cs
LinuxArm64 support for Low Level Tests through emulator, running in docker container
2023-09-11 12:55:31 -04:00
BgScriptNode.cs
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BgScriptReader.cs
Fix static analysis warnings on newer NET builds.
2023-11-24 10:48:26 -05:00
BgScriptWriter.cs
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BgTask.cs
…
BuildGraph.Automation.csproj
Fix errors building UAT on Windows ARM64 due to invalid PDB debug type.
2023-09-25 12:24:22 -04:00
BuildGraph.cs
Horde: Functionality to support multi-agent cooks.
2023-09-20 19:32:02 -04:00
JobContext.cs
Horde: Functionality to support multi-agent cooks.
2023-09-20 19:32:02 -04:00
Task.cs
Horde: Functionality to support multi-agent cooks.
2023-09-20 19:32:02 -04:00
TempStorage.cs
Allow Info.plist and CodeResource files inside .app bundles to be different during horde jobs
2023-07-24 07:54:43 -04:00