Files
UnrealEngineUWP/Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelBlueprint/ModelViewViewModelBlueprint.Build.cs
patrick boutot 6952a33198 Gather search data for the BlueprintExtension. Used by the FindInBlueprint system.
#rb phillip.kavan, dan.oconnor
#preflight 643ee91b9566b614505c1b29

[CL 25104434 by patrick boutot in ue5-main branch]
2023-04-19 08:26:32 -04:00

40 lines
766 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
using System.Collections.Generic;
using UnrealBuildTool;
public class ModelViewViewModelBlueprint : ModuleRules
{
public ModelViewViewModelBlueprint(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"DeveloperSettings",
"Engine",
"FieldNotification",
"ModelViewViewModel",
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"BlueprintGraph",
"Kismet",
"KismetCompiler",
"PropertyEditor",
"PropertyPath",
"SlateCore",
"Slate",
"UMG",
"UMGEditor",
"UnrealEd",
});
PublicDefinitions.Add("UE_MVVM_WITH_VIEWMODEL_EDITOR=0");
}
}