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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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68dd29f6e76b634bb02c0371a4e5a8bdd6a28ff2
UnrealEngineUWP/Engine
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david harvey 68dd29f6e7 early out if the PGO data directory doesn't exist, instead of causing an exception from directory enumeration.
#rb Ryan.Hummer
#rnx

[CL 28341354 by david harvey in ue5-main branch]
2023-09-29 10:01:55 -04:00
..
Binaries
On Android only enable vulkan validation layers in debug in UE, in debug & development in Fortnite.
2023-09-27 06:16:11 -04:00
Build
Update zenserver to v0.2.25 [95a9249] https://github.com/EpicGames/zen/releases/tag/v0.2.25
2023-09-29 07:58:06 -04:00
Config
- Add property to enable breaking in the debugger rather than showing the retry dialog
2023-09-27 14:12:36 -04:00
Documentation
Documentation for build tools
2023-09-28 00:48:27 -04:00
Extras
Fixed TArray pretty printer for GDB.
2023-09-28 11:32:45 -04:00
Platforms/VisionOS
…
Plugins
Additional fixes for usage of TRACE_CPUPROFILER_EVENT_SCOPE macros in Interchange plugin.
2023-09-29 09:49:56 -04:00
Programs
…
Shaders
Substrate -SpecLUT evasluation code is now gone when it is turned off for the project/platform (deffered and forward).
2023-09-28 12:44:31 -04:00
Source
early out if the PGO data directory doesn't exist, instead of causing an exception from directory enumeration.
2023-09-29 10:01:55 -04:00
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