Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer
robert srinivasiah 3614548d1e OpenXR: protect access to AllocateDepthTexture
Previously, we'd call AllocateDepthTexture from every SceneRenderer. Now we gate access with a bit in FSceneTexturesConfig

#jira UE-131060
#rb Arciel.Rekman
#preflight 62be5de0a3568e30668adb63

[CL 20911118 by robert srinivasiah in ue5-main branch]
2022-07-01 01:26:21 -04:00
..