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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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68685257948d4e70cb3782b1d83031b87a0f052e
UnrealEngineUWP/Engine/Source/Developer/iOS
History
Rolando Caloca 6868525794 UE4 - hlslcc - Cleanup parser state & change hlslcc entry point to be a class in prep for moving to the Engine (missing Linux libraries)
odereview Dmitry.Rekman

[CL 2471354 by Rolando Caloca in Main branch]
2015-03-06 13:09:36 -05:00
..
IOSPlatformEditor
Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
2015-03-02 15:51:37 -05:00
IOSTargetPlatform
fix for not finding a provision when the bundle identifier has been changed
2015-03-02 15:51:39 -05:00
MetalShaderFormat
UE4 - hlslcc - Cleanup parser state & change hlslcc entry point to be a class in prep for moving to the Engine (missing Linux libraries)
2015-03-06 13:09:36 -05:00
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