Files
UnrealEngineUWP/Engine/Source/Runtime/AudioMixerCore/AudioMixerCore.Build.cs
2022-09-08 21:44:02 -04:00

21 lines
432 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AudioMixerCore : ModuleRules
{
public AudioMixerCore(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePathModuleNames.Add("SignalProcessing");
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"SignalProcessing"
}
);
}
}
}