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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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684e00a15e80bbdf8a1644fe8b5a230eff32e763
UnrealEngineUWP/Engine/Source/Runtime/AssetRegistry
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joe pribele 9571d4eec5 [AssetRegistry] changed TryGetAssetByObjectPath to use FSoftObjectPath to match the rest of the API
#rb zousar.shaker
#preflight 63376f4d0d2b0d7bd8ce92c1

[CL 22283581 by joe pribele in ue5-main branch]
2022-09-30 19:00:07 -04:00
..
Private
[AssetRegistry] changed TryGetAssetByObjectPath to use FSoftObjectPath to match the rest of the API
2022-09-30 19:00:07 -04:00
Public
[AssetRegistry] changed TryGetAssetByObjectPath to use FSoftObjectPath to match the rest of the API
2022-09-30 19:00:07 -04:00
AssetRegistry.Build.cs
Updated AssetRegistry to have UnsafeTypeCastWarningLevel set to WarningLevel.Error so it matches other modules. This speeds up compile times and removes the need to have a 338 MB Shared PCH be created specifically for AssetRegistry.
2022-08-19 13:55:25 -04:00
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