Files
UnrealEngineUWP/Engine/Source/Runtime/Sockets
wojciech krywult 6a455a1e03 Sony: Sockets: Fixed possible crashes with SIGPIPE when using SendTo on a socket closed on the other end.
The problem was caused by not passing MSG_NOSIGNAL to sendto in some cases. It was already done for send either directly using passing the flag, or by using platform-specific API which handles it internally.

Most of the change is removal of some old code comments with the previous implementation.

#rb David.Harvey
#jira UE-196590
#rnx

[CL 29099569 by wojciech krywult in ue5-main branch]
2023-10-25 15:46:18 -04:00
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