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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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681967e6803b89c175b8bc13826a94de30f5a740
UnrealEngineUWP/Engine/Source/Runtime/PhysicsCore/Private
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benn gallagher 2d111770bf Fixed physics scene pending tasks causing hangs when dispatched during world shutdown
#rb Cedric.Caillaud

[CL 29662059 by benn gallagher in ue5-main branch]
2023-11-10 18:44:55 -05:00
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BodyInstanceCore.cpp
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BodySetupCore.cpp
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ChaosConstraintSettings.cpp
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ChaosEngineInterface.cpp
Chaos - support per-particle InitialOverlapDepenetrationVelocity
2023-10-16 19:00:25 -04:00
ChaosInterfaceWrapperCore.cpp
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ChaosPhysicalMaterial.cpp
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ChaosScene.cpp
Fixed physics scene pending tasks causing hangs when dispatched during world shutdown
2023-11-10 18:44:55 -05:00
PhysicalMaterial.cpp
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PhysicsCore.cpp
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PhysicsCoreModule.cpp
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PhysicsInitialization.cpp
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PhysicsInterfaceUtilsCore.cpp
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PhysicsObjectPhysicsCoreInterface.cpp
[Chaos] Removing the need to create a temp TArray when calling FPhysicsObjectExternalInterface::LockRead with a single object.
2023-10-19 20:58:29 -04:00
PhysicsSettingsCore.cpp
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PhysTestSerializer.cpp
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PhysXLibs.cpp
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PhysXPublicCore.cpp
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PhysXSupportCore.cpp
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SceneQueryChaosImp.h
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SceneQueryPhysXImp.h
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SQAccelerator.cpp
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SQCapture.cpp
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SQVisitor.cpp
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