This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
681967e6803b89c175b8bc13826a94de30f5a740
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
NavigationSystem
/
Private
History
aris theophanidis
22020b2574
[Navigation] Prevent addition of objects with empty bounds to the navigation octree.
...
#rb Yoan.StAmant [CL 29754038 by aris theophanidis in ue5-main branch]
2023-11-15 14:00:55 -05:00
..
NavAreas
…
NavFilters
…
NavGraph
…
NavMesh
Rollback recently added ensures, they get triggered by preexisting conditions that needs investigation.
2023-11-15 13:59:05 -05:00
AbstractNavData.cpp
…
NavCollision.cpp
Improve memory debugging with additional LLM tags.
2023-10-25 17:03:12 -04:00
NavigationData.cpp
When rebuilding the NavigationData, we will now wait for assets to be done compiling before calling the navigation data generator. This will fix an issue where some assets that were just loaded (e.g. streamed static meshes) weren't compiled yet when generating the data, which resulted in an incomplete generation.
2023-09-22 16:08:27 -04:00
NavigationDataHandler.cpp
[Navigation]
2023-10-27 12:18:00 -04:00
NavigationDirtyAreasController.cpp
[Navigation]
2023-10-27 12:18:00 -04:00
NavigationInterfaces.cpp
…
NavigationInvokerComponent.cpp
…
NavigationOctree.cpp
[Navigation] Prevent addition of objects with empty bounds to the navigation octree.
2023-11-15 14:00:55 -05:00
NavigationOctreeController.cpp
…
NavigationPath.cpp
…
NavigationSystem.cpp
Addition of NavigationBuildDetailed CSV profile tags in the NavigationSystem tick.
2023-11-06 14:57:31 -05:00
NavigationSystemModule.cpp
…
NavigationSystemTypes.cpp
…
NavigationTestingActor.cpp
…
NavLinkComponent.cpp
…
NavLinkCustomComponent.cpp
Fix for NavLink indeterminism during cook.
2023-09-25 16:55:17 -04:00
NavLinkRenderingComponent.cpp
…
NavModifierComponent.cpp
…
NavModifierVolume.cpp
[NavModifierVolume] Modifier volume actors getting their position updated via their parent Instanced Level Actor in the Editor now update their navigation data.
2023-10-06 08:38:54 -04:00
NavRelevantComponent.cpp
…
NavSystemConfigOverride.cpp
…