Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCodingServer/Private/External/LC_VirtualDrive.cpp
Jack Porter 9d2ebe90d2 Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
#rb None
#jira 0

[CL 5396125 by Jack Porter in Dev-Mobile branch]
2019-03-14 00:59:16 -04:00

27 lines
926 B
C++

// Copyright 2011-2019 Molecular Matters GmbH, all rights reserved.
#include "LC_VirtualDrive.h"
#include "LC_Logging.h"
#include "Windows/WindowsHWrapper.h"
void virtualDrive::Add(const wchar_t* driveLetterPlusColon, const wchar_t* path)
{
const BOOL success = ::DefineDosDeviceW(DDD_NO_BROADCAST_SYSTEM, driveLetterPlusColon, path);
if (success == 0)
{
const DWORD error = ::GetLastError();
LC_ERROR_USER("Cannot add virtual drive %S for path %S. Error: 0x%X", driveLetterPlusColon, path, error);
}
}
void virtualDrive::Remove(const wchar_t* driveLetterPlusColon, const wchar_t* path)
{
const BOOL success = ::DefineDosDeviceW(DDD_NO_BROADCAST_SYSTEM | DDD_REMOVE_DEFINITION | DDD_EXACT_MATCH_ON_REMOVE, driveLetterPlusColon, path);
if (success == 0)
{
const DWORD error = ::GetLastError();
LC_ERROR_USER("Cannot remove virtual drive %S for path %S. Error: 0x%X", driveLetterPlusColon, path, error);
}
}