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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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6786ffdffe6fc1a26dfba794bf4fba08cb710508
UnrealEngineUWP/Engine/Source
History
charles bloom 6786ffdffe start fixing texture import for very large textures
can now import 32K dim VT
disable broken PNG alpha fill on 16bit

#preflight 6243a450df7d23dbfef393dc
#rb fabian.giesen

[CL 19558522 by charles bloom in ue5-main branch]
2022-03-30 12:05:31 -04:00
..
Developer
RigVM: Nativization First Steps
2022-03-30 11:36:01 -04:00
Editor
start fixing texture import for very large textures
2022-03-30 12:05:31 -04:00
Programs
Datasmith: adopt latest version of warning about includes order
2022-03-30 10:12:09 -04:00
Runtime
start fixing texture import for very large textures
2022-03-30 12:05:31 -04:00
ThirdParty
- Adding Nvidia Rivermax sdk to thirdparty
2022-03-30 10:27:53 -04:00
UnrealClient.Target.cs
Adding a "deprecation" path for engine includes to allow types to be moved without breaking licensee module builds.
2022-03-25 16:16:30 -04:00
UnrealEditor.Target.cs
Adding a "deprecation" path for engine includes to allow types to be moved without breaking licensee module builds.
2022-03-25 16:16:30 -04:00
UnrealGame.Target.cs
Adding a "deprecation" path for engine includes to allow types to be moved without breaking licensee module builds.
2022-03-25 16:16:30 -04:00
UnrealServer.Target.cs
Adding a "deprecation" path for engine includes to allow types to be moved without breaking licensee module builds.
2022-03-25 16:16:30 -04:00
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