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UnrealEngineUWP
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6731ee4d80d76b60a724238fbdbeef59e65813dc
UnrealEngineUWP
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Engine
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Shared
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EpicGames.Perforce
History
ben marsh
af9ec550a1
Horde: Add log message whenever native P4 connection buffer increases in size above 16mb.
...
[CL 32751421 by ben marsh in ue5-main branch]
2024-04-04 21:31:44 -04:00
..
Records
Set c# structs to be readonly if possible
2024-04-01 12:40:08 -04:00
EpicGames.Perforce.csproj
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FileSpecList.cs
Horde: Add a ToString() method for FileSpecList.
2024-03-15 18:54:57 -04:00
HangMonitor.cs
Horde: Run a background task to monitor for hangs when executing Perforce commands.
2024-03-23 20:35:19 -04:00
IPerforceConnection.cs
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IPerforceOutput.cs
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NativePerforceConnection.cs
Horde: Add log message whenever native P4 connection buffer increases in size above 16mb.
2024-04-04 21:31:44 -04:00
PerforceAttributes.cs
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PerforceChangeView.cs
Horde: Run VS code cleanup on shared libraries.
2024-03-15 10:30:11 -04:00
PerforceChildProcess.cs
Horde: Run VS code cleanup on shared libraries.
2024-03-15 10:30:11 -04:00
PerforceConnection.cs
Horde: Run VS code cleanup on shared libraries.
2024-03-15 10:30:11 -04:00
PerforceEnvironment.cs
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PerforceError.cs
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PerforceException.cs
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PerforceInfo.cs
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PerforceIo.cs
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PerforceRecord.cs
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PerforceReflection.cs
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PerforceResponse.cs
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PerforceResponseList.cs
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PerforceSettings.cs
UGS: Disable hang monitor for Perforce connections.
2024-04-02 08:51:52 -04:00
PerforceUtils.cs
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PerforceViewFilter.cs
Horde: Run VS code cleanup on shared libraries.
2024-03-15 10:30:11 -04:00
PerforceViewMap.cs
…