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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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672abfa17ff4290f5b287fbc337ccbfbc221a2db
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private/Misc
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neil henning 52d4f4c4a5 Rename OpenCommit -> OnCommit and OpenAbort -> OnAbort to make it more obvious to users when the code executes.
#rb Brandon.Schaefer

[CL 30500167 by neil henning in ue5-main branch]
2024-01-09 05:11:46 -05:00
..
AssetRegistryInterface.cpp
Fix C4072 warnings
2023-11-20 17:26:53 -05:00
CoreUObjectPluginManager.cpp
EInternalObjectFlags cleanup: removed PendingKill and deprecated composite flags
2023-12-05 01:37:45 -05:00
CoreUObjectPluginManager.h
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DataValidation.cpp
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DirectoryTree.cpp
DirectoryTree: 1) Fix bug in GetChildren - added children of implied children were not reported in some cases.
2023-11-04 12:13:02 -04:00
EditorPathHelper.cpp
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EditorPathObjectInterface.cpp
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ExclusiveLoadPackageTimeTracker.cpp
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GCObjectReferencer.cpp
Rename OpenCommit -> OnCommit and OpenAbort -> OnAbort to make it more obvious to users when the code executes.
2024-01-09 05:11:46 -05:00
NotifyHook.cpp
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PackageAccessTracking.cpp
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PackageAccessTrackingOps.cpp
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PackageName.cpp
PackageName: Add some ObjectPath functions needed by CoreRedirects.
2023-11-20 14:02:45 -05:00
PackagePath.cpp
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PackagePathTest.cpp
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RedirectCollector.cpp
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ReferenceDebugging.cpp
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TextBuffer.cpp
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TransactionObjectEvent.cpp
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UObjectToken.cpp
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WarnIfAssetsLoadedInScope.cpp
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WorldCompositionUtility.cpp
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