Files
UnrealEngineUWP/Engine/Source/Developer
dave belanger d5bc7391ec Automatically make an asset public when moving it in another plugin if it's going to be referenced from another plugin after the move (including redirectors)
Don't move an asset if it cannot be made public or if it ends up referencing a private asset that's not being moved or if a dependent asset cannot be moved to a different plugin
Only enabled if AssetTools.EnablePublicAssetFeature cvar is set (which replaces ContentBrowser.PublicAsset.EnablePublicAssetFeature)
#rb Rex.Hill
#rnx

[CL 30595439 by dave belanger in ue5-main branch]
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